Évènements
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Sous Press’ 18 — Rap & Graffiti Stories
Le Grand Jeu 15, passage de Ménilmontant, Paris, FranceSome magazines quietly document the cultures that grow outside the spotlight. Sous Press’ is one of them: a French fanzine dedicated to rap and graffiti, capturing the energy of these scenes through writing and analog photography. Edited by Hobbzzzze and Mr. Bougayaud, each 32-page issue explores the people and stories shaping contemporary hip-hop culture. Issue […]
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Aller-Retour — 15 Artists, 15 Recipes
Le Grand Jeu 15, passage de Ménilmontant, Paris, FranceIndependent magazines often become spaces for unexpected collaborations. With Aller-Retour, illustration meets cooking through a collective project that brings together artists around a simple and universal gesture: sharing recipes. The magazine gathers illustrated recipes by fifteen artists — including APOCALYPSE, NAMASTE, SEKEL, ELY and MEUH — each translating a personal dish into drawings, symbols and […]
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Gotham #2 — Voices of Hip-Hop
La Bellevilloise 19-21 Rue Boyer, Paris, Paris, FranceHip-hop has always been a culture of voices, streets, and stories. Gotham magazine captures these moments, blending interviews, features, and portraits of artists, journalists, and activists shaping the scene today. The second issue highlights key figures and networks, offering an insider perspective on rap, graffiti, performance, and independent publishing—documenting the scene while celebrating its diversity […]
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Peanuts — Drawings & Imaginary Stories
Le Grand Jeu 15, passage de Ménilmontant, Paris, FranceIn a Paris where everyday life and imagination intersect, Mario Picardo’s drawings open windows onto a world both instinctive and fluid. His universe, at the crossroads of abstraction and popular culture, transforms the act of drawing into a living, immediate experience. Through Peanuts — Édition de Dessins, Picardo explores drawing as a language in motion, […]
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Photographie, Jeu Vidéo, Paysage: Mapping Horizons
Le Grand Jeu 15, passage de Ménilmontant, Paris, FranceIn an era where virtual worlds increasingly shape our visual culture, the boundary between reality and simulation becomes fragile. With Photographie, Jeu Vidéo, Paysage, Pascal Greco explores landscapes generated within video games, approaching them with the rigor of a traditional photographer. Published by IDPURE éditions & Chambre Noire, the book gathers a selection of in-game […]